Physitive is what we’d like to call a TPPS (Third Person Problem Solver). The goal of each level is deceivingly simple: getting from the black door to the white door utilizing the world and the objects within it by using relalistic physics. Homepage www.Physitive.com
Producer: Seher Basak Game Design: Mattias Görl Level Design: Jona Marklund Programmer: Håkan Mattsson, Krister Cederlund, Andreas Svensson, Ulf Benjaminsson Graphics: Robert Sahlstedt
While working on Physitive Håkan And Jona learned how to work with projekts on a distance. Jona also learned how to create 3d levels and Håkan learned a lot about physics programming.